Overwatch Patch Update: New Havana Map And Skins

New Overwatch Map Havana Everything You Need to Know

The Overwatch team recently announced a new escort map called Havana that was previously seen in the Storm Rising Archive event. Here’s everything you need to know about the new map.


Back in April, Blizzard gave players a brand new Archive Event called Storm Rising. During the Archive Event, players, where tasked with dispatching enemy forces, known as Talon in a brand new map. Rather than forcing players to say goodbye to the vibrant port city of Havana, the Overwatch team over at Blizzard HQ have added the map into the roster. In this new map you are tasked with escorting a truck of rum barrels to the Havana Sea Fort, “a historical landmark recently purchased by an anonymous financial group and closed to the public”.

Along with the new Overwatch Havana map, two new Overwatch League 2019 All-Star skins were added. 2019 Pacific All-Star Lúcio (Left) and 2019 Atlantic All-Star Mercy (right)

Overwatch Skin Atlantic Mercy Pacific Lucio
Source: Blizzard

These skins will only be available from May 7th to May 22nd, so get them while you can. To earn them you will need to connect your Blizzard account to your Twitch account and a few Overwatch League matches, during which you will earn the tokens needed to purchase the skins.

Sadly, last year’s All-Star skins for Genji and Tracer are not available.

Overwatch League Blizzard Skins

Unlike last year’s All-Star skins, the background on which this year’s All-Star skins are placed is a dark blue. Last year’s Atlantic Tracer and Pacific Genji were placed on a bright white background, which was certainly not loved by fans as one user from the Overwatch community on Reddit put it, “My eyes can’t thank you enough and let’s keep the color scheme like this for future events as well”

PTR Patch Notes for May 8th, 2019

Only a day after the May 7th patch, a new PTR (Public Test Realm) was made public. The new PTR brings with it a load of bug fixes:

For Custom Games:

  • When you save a preset, the name now changes to the selected preset.
  • There is now a key binding for restarting a custom game.

For Heroes:

Doomfist had a bug fixed where his Seismic Slam could hit enemies that were out of his normal range.

For the Workshop:

  • Fixed multiple bugs with the “Set Max Health” action, particularly with its interaction with barrier health.
  • Fixed UI and effects not correctly interpreting chased variables whose destinations or rates were player-specific values (such as player variables).
  • Fixed the “Set Ultimate Charge” and “Start Camera” actions sometimes not correctly reading player-specific values (such as player variables).
  • Fixed the “Start Holding Button” action not handling the “Interact” button correctly.
  • Improved stability.

For more information visit here.

An additional bug found in the new Havana map, was found by reddit user CptDaws. The bug allows the attacking team to place Baptiste’s Immortality Field in a “way that’s stupidly hard for defenders to destroy.

The user continued saying,

“[W]hile attacking in [Havana] as Baptiste you can throw your field into the gap between the backside of the cart and the floor and it will be impossible for the defenders destroy it without overextending since the field generator will be super low to the ground (and stay there even when the cart moves). This makes it extremely frustrating to defend against as you really have no other choice then to dive it since an immortal group will eventually break your defence.”

Link to an image of the bug.

Hopefully, the Overwatch team will put a stop to this potentially game-breaking glitch soon.

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